native/include/board.h¶
The native board uses call level hardware simulation.
Basic definitions for the native board
-
LED0_ON
¶ 1
(_native_LED_RED_ON())
-
LED0_OFF
¶ 1
(_native_LED_RED_OFF())
-
LED0_TOGGLE
¶ 1
(_native_LED_RED_TOGGLE())
-
LED1_ON
¶ 1
(_native_LED_GREEN_ON())
-
LED1_OFF
¶ 1
(_native_LED_GREEN_OFF())
-
LED1_TOGGLE
¶ 1
(_native_LED_GREEN_TOGGLE())
-
void
_native_LED_GREEN_OFF
(void)¶
-
void
_native_LED_GREEN_ON
(void)¶
-
void
_native_LED_GREEN_TOGGLE
(void)¶
-
void
_native_LED_RED_OFF
(void)¶
-
void
_native_LED_RED_ON
(void)¶
-
void
_native_LED_RED_TOGGLE
(void)¶
-
MTD_PAGE_SIZE
¶ 1
(256)
-
MTD_SECTOR_SIZE
¶ 1
(4096)
-
MTD_SECTOR_NUM
¶ 1
(2048)
-
MTD_NATIVE_FILENAME
¶ 1
"MEMORY.bin"
-
SPIFFS_READ_ONLY
¶ 1
(0)
-
SPIFFS_SINGLETON
¶ 1
(0)
-
SPIFFS_HAL_CALLBACK_EXTRA
¶ 1
(1)
-
SPIFFS_CACHE
¶ 1
(1)
-
MTD_0
¶ Default MTD device.
1
mtd0