native/include/board.h¶
The native board uses call level hardware simulation.
Basic definitions for the native board
-
LED0_ON¶ 1
(_native_LED_RED_ON())
-
LED0_OFF¶ 1
(_native_LED_RED_OFF())
-
LED0_TOGGLE¶ 1
(_native_LED_RED_TOGGLE())
-
LED1_ON¶ 1
(_native_LED_GREEN_ON())
-
LED1_OFF¶ 1
(_native_LED_GREEN_OFF())
-
LED1_TOGGLE¶ 1
(_native_LED_GREEN_TOGGLE())
-
void
_native_LED_GREEN_OFF(void)¶
-
void
_native_LED_GREEN_ON(void)¶
-
void
_native_LED_GREEN_TOGGLE(void)¶
-
void
_native_LED_RED_OFF(void)¶
-
void
_native_LED_RED_ON(void)¶
-
void
_native_LED_RED_TOGGLE(void)¶
-
MTD_PAGE_SIZE¶ 1
(256)
-
MTD_SECTOR_SIZE¶ 1
(4096)
-
MTD_SECTOR_NUM¶ 1
(2048)
-
MTD_NATIVE_FILENAME¶ 1
"MEMORY.bin"
-
SPIFFS_READ_ONLY¶ 1
(0)
-
SPIFFS_SINGLETON¶ 1
(0)
-
SPIFFS_HAL_CALLBACK_EXTRA¶ 1
(1)
-
SPIFFS_CACHE¶ 1
(1)
-
MTD_0¶ Default MTD device.
1
mtd0